Guten Tag!
This week has been an interesting one to say the least. I was home sick all day on Friday, had a computer crash on Saturday that wiped out my Maya prefs and Python codes, and have been trying to tackle thesis and prepare a demo reel/website/business cards for career day. Too much stuff XD
Still, I think it’s been pretty productive. I finished the face creature texturing, finessed the animation on the dauber scene and finished the iris doors and their animation, and have a booster test to show the class on Wednesday as well.
I’ll need to work with Eric on getting my clouds working with Physical Sun/Sky. I’ve been trying to get them working for awhile now, and finding it difficult to figure out the best way to achieve the look I’m going for. Cloud work is due for next week, so hopefully I can get something done in that area, but I think he’s pretty booked meeting wise. I also need to get trees into my scenes. I did a card test on the dauber scene and it actually turned out fairly decent. So, with the trees added and the clouds figured out (and if the farm is ready), I’ll be able to start rendering the dauber scene hopefully by the end of this month. I’m not due to start rendering until the 19th of March according to my schedule, but I’m really hoping to start rendering passes sooner than that.
So, although this week I was hit pretty hard with life stuff and computer problems, I’m feeling pretty optimistic about the weeks ahead. Thanks for keeping up readers! ![]()
And as always:
Auf Wiedersehen for now!

































